Most people usually perceive augmented reality and virtual reality technology as something that is limited to sci-fi movies. This technology became truly mainstream, especially in India, when PokemonGo showed us the ability of AR in enhancing the gaming experience, and Oculus showed us how headsets can be transformed into something limitless. But today, one no longer needs to know the complicated language of Unity, Python or even C++ to get into this mysterious industry.
Market statistics state that the AR/VR industry is rapidly expanding into various sectors and industrial applications. This technology allows humans to actually feel the virtual world around them through interactive designs and gestures. According to a report, the AR and VR market is expected to reach $60.5 billion worldwide by the year 2023, growing at a CAGR of 40% during the forecast period from 2018 to 2023.
Tuong Nguyen, a noted research analyst once told the media that VR has perhaps made the largest impact on the consumer side due to its popularity in gaming, whereas, the adoption of AR is growing exponentially in the enterprise sector.
Earlier this year, pop icon Madonna treated her fans with a first-of-its-kind stage show on the Billboard Music Awards, performing her latest single — Medellin, where according to news sources, five Madonnas appeared on the stage, where one was real and the rest of the four were digitally created…
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